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榮譽(yù)騎士2君主存檔修改教程
存檔修改教程:
存檔位置:C:/Users/%USERNAME%/AppData/LocalLow/BlackSeaGames/Sovereign/Saves/SinglePlayer
存檔名下world.txt 右鍵用Notepad++ 打開, 不要用自帶notepad因為文件很大
1. 找我的地區(qū),修改礦
進(jìn)游戲切英文,找省份英文名,我蒙古霍爾木茲是hormuz
搜“Hormuz”,得,
Realm 11 //[11] Realm 11(Hormuz)
{
ReligionState
{
string religion_def = "Pagan"
}
FeaturesState
{
int count = 6
string feature_0 = "Coastal"
string feature_1 = "Cattle"
string feature_2 = "LimestoneDeposit"
string feature_3 = "MarbleDeposit"
string feature_4 = "DeepForests"
string feature_5 = "AmberDeposits"
}
CoreToKingdomsState
FeaturesState即礦,詞典翻譯得,
礦1:海邊
礦2:牛
礦3:石灰?guī)r
。。。等
———————————————————————————————————
2.加修道院城堡村子
自己加 “”Village XXXX“”,注意村子是連號的,要給他新號碼。新號碼從Village 2106起
村子有:
Monastery 修道院
Village 村莊
Farm 農(nóng)場
SheepFarm 羊場
Mine 礦場
等
生成村子:
系統(tǒng)會隨機(jī)生成小于等于最大值的村莊,因此如果村子數(shù)比最大值小,我們可以增加村子。同時地區(qū)的礦資源也只有在村子有礦場時生效
替換村子:
替換村子的話,注意要修改上下兩行
我們搜伊斯法罕Ispahan
A. 伊斯法罕村1
Village 1915 //[1915] Village in 70:Ispahan (409:Mongols)
{
TypeState
{
string type = "Village"
}
DefenderBonusCacheState
{
int siege_defense_garrison_manpower = 0
int siege_defense_temp_defender_manpower = 0
int levy_manpower = 0
int levy_squads = 0
int excess_levy_manpower = 0
int town_guard_squads = 0
int excess_town_guard_manpower = 0
int worker_squads = 1
int excess_worker_manpower = 0
}
}
B. 伊斯法罕村2
Village 1748 //[1748] Village in 70:Ispahan (409:Mongols)
{
TypeState
{
string type = "Village"
}
DefenderBonusCacheState
{
int siege_defense_garrison_manpower = 0
int siege_defense_temp_defender_manpower = 0
int levy_manpower = 0
int levy_squads = 0
int excess_levy_manpower = 0
int town_guard_squads = 0
int excess_town_guard_manpower = 0
int worker_squads = 1
int excess_worker_manpower = 0
}
}
C. 伊斯法罕農(nóng)場1
Village 1752 //[1752] Farm in 70:Ispahan (409:Mongols)
{
TypeState
{
string type = "Farm"
}
}
Village 1915 //[1915] Village in 70:Ispahan (409:Mongols)
指的是 村子1915號,70號:伊斯法罕(409號:蒙古)
在伊斯法罕的新村子即為:
Village XXXX //[XXXX] Village in 70:Ispahan (409:Mongols)
....
在伊斯法罕的新農(nóng)場即為:
Village XXXX //[XXXX] Farm in 70:Ispahan (409:Mongols)
{
TypeState
{
string type = "Farm"
}
}
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